All posts by Josiah

About Josiah

Josiah Lebowitz is a writer and game designer. He currently operates his own indie studio (Pen and Sword Games) while teaching game design and doing contract work for various other companies. His past projects include tie-in novellas for EverQuest Next, the game Car Washer: Summer of the Ninja, and the books Interactive Storytelling for Video Games and The Verities Silex trilogy.

Importing

One thing I did over this past week was import a bunch of files into my game engine.  Basically, all the art and sound files I get have to be imported into the engine before I can use them.  That involves three steps.  First, I need to do any necessary editing.  For art, that generally means resizing it.  For sound, most of the files are ok as is, but I occasionally need to trim them or adjust the volume levels.  Step two is saving the files in the proper format.  That’s easy enough, but it can take a while if there’s a lot of files.  Finally, I need to load up the game engine and import everything.  The actual import process is pretty quick and easy, though organizing them can be a bit of a pain since my engine can’t copy an existing folder structure.

At this point, I should be pretty much done importing stuff for the demo.  There are some files that I haven’t put in yet, but that’s because they won’t be needed for the demo, so I’ll save that until I move on to the full game.