{"id":469,"date":"2016-10-01T21:18:30","date_gmt":"2016-10-02T02:18:30","guid":{"rendered":"https:\/\/penandswordgames.com\/AurorasNightmare\/?p=469"},"modified":"2016-10-01T21:18:48","modified_gmt":"2016-10-02T02:18:48","slug":"text-style","status":"publish","type":"post","link":"https:\/\/penandswordgames.com\/AurorasNightmare\/text-style\/","title":{"rendered":"Text Style"},"content":{"rendered":"<p>You can show a lot in a visual novel with your text.\u00a0 Not just the words themselves, but how they\u2019re displayed on screen.\u00a0 Different fonts, font sizes and styles (bold, italic, etc.), even the speed and rhythm with which the words appear.\u00a0 Some visual novels avoid this element and keep all the text uniform, but others use the text speed and style to great affect.\u00a0 A really good example (though it\u2019s more adventure game than visual novel) is the latest Phoenix Wright Ace Attorney game, which even does a good job of conveying a singing character with its text.<\/p>\n<p>While it will depend a little bit on the capabilities of my engine, I do plan to work in these type of text effects in Aurora\u2019s Nightmare.\u00a0 Probably not to the level of Phoenix Wright, but whenever I feel that they can really enhance the scene.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>You can show a lot in a visual novel with your text.\u00a0 Not just the words themselves, but how they\u2019re displayed on screen.\u00a0 Different fonts, font sizes and styles (bold, italic, etc.), even the speed and rhythm with which the words appear.\u00a0 Some visual novels avoid this element and keep all the text uniform, but &hellip; <a href=\"https:\/\/penandswordgames.com\/AurorasNightmare\/text-style\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Text Style<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"class_list":["post-469","post","type-post","status-publish","format-standard","hentry","category-design"],"_links":{"self":[{"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/posts\/469","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/comments?post=469"}],"version-history":[{"count":2,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/posts\/469\/revisions"}],"predecessor-version":[{"id":471,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/posts\/469\/revisions\/471"}],"wp:attachment":[{"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/media?parent=469"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/categories?post=469"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/tags?post=469"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}