{"id":302,"date":"2015-05-31T02:08:56","date_gmt":"2015-05-31T07:08:56","guid":{"rendered":"https:\/\/penandswordgames.com\/AurorasNightmare\/?p=302"},"modified":"2015-05-31T02:08:56","modified_gmt":"2015-05-31T07:08:56","slug":"lots-of-decisions","status":"publish","type":"post","link":"https:\/\/penandswordgames.com\/AurorasNightmare\/lots-of-decisions\/","title":{"rendered":"Lots of Decisions"},"content":{"rendered":"<p>One of my goals for Aurora\u2019s Nightmare is to never let the player go for too long without having to make a choice of some kind.\u00a0 Not all of those choices are especially important.\u00a0 Sure some have far reaching consequences, but others only make minor changes to the scene.\u00a0 But it keeps the player more actively involved in the progression.<\/p>\n<p>I\u2019ve played some visual novels where you can go for hours without a single choice.\u00a0 Actually, I\u2019ve played some where you only get to make a couple of choices throughout the entire game.\u00a0 While I did still enjoy the stories in those visual novels, the lack of choices annoyed me.\u00a0 If you\u2019re going to all the trouble to make a visual novel, as opposed to a regular novel or a cartoon or something, you really should take advantage of their most unique element.\u00a0 That\u2019s one thing I think Type-Moon (creators of Fate\/Stay Night) do especially well with many of their games.\u00a0 And one I\u2019m really trying to emulate.<\/p>\n<p>So while I don\u2019t think Aurora\u2019s Nightmare will end up being as long and complex as something like Fate\/Stay Night, it will feature a large number of decisions and branching paths for players to explore.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>One of my goals for Aurora\u2019s Nightmare is to never let the player go for too long without having to make a choice of some kind.\u00a0 Not all of those choices are especially important.\u00a0 Sure some have far reaching consequences, but others only make minor changes to the scene.\u00a0 But it keeps the player more &hellip; <a href=\"https:\/\/penandswordgames.com\/AurorasNightmare\/lots-of-decisions\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Lots of Decisions<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[],"class_list":["post-302","post","type-post","status-publish","format-standard","hentry","category-design"],"_links":{"self":[{"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/posts\/302","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/comments?post=302"}],"version-history":[{"count":1,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/posts\/302\/revisions"}],"predecessor-version":[{"id":303,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/posts\/302\/revisions\/303"}],"wp:attachment":[{"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/media?parent=302"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/categories?post=302"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/tags?post=302"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}