{"id":105,"date":"2014-04-13T00:15:28","date_gmt":"2014-04-13T05:15:28","guid":{"rendered":"https:\/\/penandswordgames.com\/AurorasNightmare\/?p=105"},"modified":"2014-04-12T20:44:19","modified_gmt":"2014-04-13T01:44:19","slug":"planning-for-music","status":"publish","type":"post","link":"https:\/\/penandswordgames.com\/AurorasNightmare\/planning-for-music\/","title":{"rendered":"Planning for Music"},"content":{"rendered":"<p>Today we\u2019re going to talk a bit about the planning process for the music in Aurora\u2019s Nightmare.\u00a0 This is the type of stuff that falls to the designer before a composer is even brought in.\u00a0 Naturally, a composer needs some information.\u00a0 How many tracks are needed?\u00a0 Where and how are they used in game?\u00a0 What music style should be used?\u00a0 And so on.<br \/>\nThe first thing I needed to do before I could provide answers for those questions was to plan out the basic progression of the story, along with the key characters, locations, and scenes.\u00a0 Once that was done, I was able to start making a list of necessary musical tracks. \u00a0In the case of Aurora\u2019s Nightmare, the music falls into three main categories:<\/p>\n<p><strong>Emotion Tracks:<\/strong><br \/>\nThese tracks are meant to evoke the key emotion of the scene in which they\u2019re played.\u00a0 The list includes things like love, fear, and sorrow.<\/p>\n<p><strong>Location Tracks:<\/strong><br \/>\nRather than specific emotions, these tracks are meant serve as accompaniment to some of the game\u2019s most important locations.\u00a0 They tend to include a mixture of emotions, based on the location and the history behind it.\u00a0 A couple of locations which will have their own music include the LRC, which is the company where Ars, Tia, and Aurora work, and the abandoned clock tower where the three of them used to play as children.<\/p>\n<p><strong>Character Tracks:<\/strong><br \/>\nFinally, we have what could be considered the theme music for the major characters such as Tia and Aurora.\u00a0 It\u2019s meant to help convey their personalities and general attitude.<\/p>\n<p>In the end, I created a list of 18 tracks that I\u2019d like to have (not counting opening and ending themes, which are a separate category of their own).\u00a0 But I designed the track list so that I can scale the number either up or down depending on the budget and the opinion of the composer.\u00a0 So the final soundtrack could end up anywhere in the 12 \u2013 26 range.<\/p>\n<p>So, what will the music in Aurora\u2019s Nightmare actually sound like?\u00a0 Well, we\u2019ll save that for another day\u2026<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Today we\u2019re going to talk a bit about the planning process for the music in Aurora\u2019s Nightmare.\u00a0 This is the type of stuff that falls to the designer before a composer is even brought in.\u00a0 Naturally, a composer needs some information.\u00a0 How many tracks are needed?\u00a0 Where and how are they used in game?\u00a0 What &hellip; <a href=\"https:\/\/penandswordgames.com\/AurorasNightmare\/planning-for-music\/\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Planning for Music<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5],"tags":[],"class_list":["post-105","post","type-post","status-publish","format-standard","hentry","category-music-and-sound"],"_links":{"self":[{"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/posts\/105","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/comments?post=105"}],"version-history":[{"count":2,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/posts\/105\/revisions"}],"predecessor-version":[{"id":107,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/posts\/105\/revisions\/107"}],"wp:attachment":[{"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/media?parent=105"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/categories?post=105"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/penandswordgames.com\/AurorasNightmare\/wp-json\/wp\/v2\/tags?post=105"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}