All posts by Josiah

About Josiah

Josiah Lebowitz is a writer and game designer. He currently operates his own indie studio (Pen and Sword Games) while teaching game design and doing contract work for various other companies. His past projects include tie-in novellas for EverQuest Next, the game Car Washer: Summer of the Ninja, and the books Interactive Storytelling for Video Games and The Verities Silex trilogy.

Scene Titles

Names tend to be one of the things I really struggle with as a writer. That usually doesn’t extend to titles, but there have been times when I’ve sat starting as a blank page for ages because I can’t come up with a good chapter title. Aurora’s Nightmare isn’t divided into formal chapters (most visual novels aren’t), but it is divided into a very large number of scenes. Those scenes have both names and numbers, primarily intended for internal reference. That said, I recently went back through all the material I’d written so far (in preparation for continuing work on the script) and found that I was really happy with many of those scene titles. If I end up releasing my flowchart, people will be able to see them there, but it would be a shame if I can’t work those titles into the game itself. At very least, I’d like to have them displayed in the save menu and when skipping previously read scenes. It’s a minor issue, but I do think that they add a nice little touch to many of the scenes.